Mladen and Del review ‘A Good Day to Die Hard’

Image courtesy of 20th Century Studios.
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“A Good Day to Die Hard” Starring Bruce Willis, Jai Courtney, Sebastian Koch. Directed by John Moore. 97 minutes. Rated R.
Mladen’s take
Let’s do the numbers. The numbers of objects destroyed in recently released “A Good Day to Die Hard,” starring Bruce Willis as berserk New York cop John McClane.
I estimate 3,000 acres of windows, 83 cars and trucks, and at least three dozen people were smashed or blown to bits. And that’s just in the first 15 minutes of this film, the fifth in the “Die Hard” franchise.
Mayhem is what I expect when Bruce Willis reprises his McClane character but the action must be sensible. The first four “Die Hards” possessed useful violence. “A Good Day,” which has McClane and his CIA agent son administering punishment to Russians in Moscow and Chernobyl, was a blur of destruction.
Between flying cars and discovery of a stash of weapons-grade uranium, the McClanes move toward repairing their broken relationship. Apparently, there’s nothing like blood, brain splatter and radioactivity to bring a father and son closer.
R-rated “A Good Day” is almost completely flawed. Its counter double-cross is as predictable as my son’s reaction when I tell him to do a chore.
McClane’s son, Jack, is played by Jai Courtney. His biceps are bigger than my head but Courtney’s physique and good looks can’t compensate for his uninspired performance. Jack the CIA man has no charisma. Jack isn’t particularly likeable. Jack is a dolt whose aged father has to rescue him again and again.
The movie’s weakness could be attributed to poor screenwriting or the director’s over-reliance on action, but I fault Willis.
I was bored by the movie because Willis was bored by the movie. His one-liners were delivered without flourish or joy or that subtle exclamation that Willis always managed in past “Die Hards” when he survived the unsurvivable.
Recall the momentous and frenetic scene near the end of the fourth installment, “Live Free or Die Hard.”
McClane is driving a tractor-trailer on an elevated interstate. His nemesis, a computer hacking nut job, sics a Marine Corps F-35 on poor McClane.
The Lightning II targets McClane with missiles, blowing away pilings that collapse part of the interstate.
Next comes the cannon.
Shells blow holes in the tractor-trailer. It’s almost tipped on its side but McClane presses on.
He ends up on a piece of inclined interstate as the truck burns. More cannon fire. McClane rolls out of the truck and falls onto the tail section of the F-35.
Then, a piece of debris is swallowed by the fighter’s hover fan and it explodes. Out of control, the F-35 begins to rotate, flinging McClane onto another piece of battle-damaged, slanting highway.
The battered cop slides down the gritty road to land on his feet. As McClane limps from the wreckage – truck, aircraft and roadway all smoking – he looks back, grins and says, “Whew.”
Perfect. Absolutely perfect. Perfectly executed. Perfectly understated. Perfectly unbelievable and perfectly plausible simultaneously.
None of that happens in “A Good Day.” It’s droll and the movie’s special effects come nowhere near to rescuing it. After this “Die Hard,” the franchise should have no trouble dying easily.

Del’s take
One night in 1988 I visited a local movie theater to catch a movie called “Die Hard.” I had few expectations – the movie starred a television actor whose work seemed incompatible with the badass requirements of an action hero.
I came away with my mind officially blown. “Die Hard” was a classic. Every aspect – acting, script, pacing, even the score – was first rate. I saw it again and when the video came out, I happily sprang $25 for the VHS tape.
What a difference 25 years makes.
“A Good Day to Die Hard” is a ridiculous farce – not so much an action movie as a disaster flick, and the disaster is the movie itself. Fans of the original movie and its scrappy protagonist, John McClane, will be shaking their heads and declaring the franchise dead. Another dud like “A Good Day” will cement that demise.
The shark has definitely jumped Nakatomi Plaza.
Mladen has already filled you in with the plot details. I’ll add the first 10 minutes of the movie are boring beyond description, and make little sense. When the action commences it is a pointless destructionfest with every car east of the former Iron Curtain smashed beyond comprehension, and no attempt made to elaborate on the overall direction of the movie. I found myself wondering if I were watching a POV rendition of a video game player’s chapter of “Grand Theft Auto.”
Worse, Bruce Willis’ character, John McClane, is reduced from a hapless but insurmountable everyman whom trouble seems to find, into a mumbling accessory whose inane and humorless pronouncements contradict the film’s subtext that while he is old, McClane still has much to offer the world of crime-fighting.
Next come the awful cliches – McClane is estranged from his son yet flies halfway across the world to rescue him from a Russian jail where he is being held on suspicion of attempted murder. The two meet amidst a chaotic situation and spend the next hour snipping at one another, the son constantly reminding the dad of how his absence ruined the son’s life until finally, near the film’s climax, the two reach a kind of rapprochement that you just know will have them walking off into the smoky, debris-filled sunset shoulder to shoulder, if not arm in arm, as the movie limps to its closing curtain.
Missing is the sharp-witted detective with the snappy comebacks whom every bad guy underestimates, replaced by a grumpy pensioner who ceaselessly complains his vacation has been spoiled by a thankless child. “A Good Day” lacks the single most important ingredient of a “Die Hard” film – fun.
Ironically, on the same day I saw “A Good Day” I also watched “Skyfall,” the latest James Bond installment. It deals with a similar theme, that of an aging crime fighter who may have lived beyond his usefulness. But “Skyfall” is Mozart beside “A Good Day’s” bubblegum pop. Smartly written and skillfully directed, “Skyfall” proves there’s hope for the “Die Hard” franchise.
If Sam Mendes decides to take on another failing action hero property, I can only expect John McClane to gleefully declare, “Yippy kay yay, …”
Mladen Rudman is a former journalist and public information officer. Del Stone Jr. is a former journalist and author.

Two TWA 707s sit on the tarmac at the Torejon flightline in Madrid, Spain in 1963. One of these planes would take me and my family back to the United States. Image by Del Stone Sr.
My flying days are behind me.
I remember the exact moment I discovered my fear of flying – it was on a trip to visit my sister and her husband in Dearborn, Mich. I was 14 and traveling alone for the first time.
Which is odd. When I was 5 we flew to Spain in a lumbering C-124 Globemaster, a flight that lasted, oh, I don’t know. Seemed like 24 hours. We took off in the afternoon, flew through the night, stopped at the Azores for fuel, then flew into the next day, landing in Madrid late that morning. An hour into the flight I threw up all over Dad, but otherwise I was fine. I insisted on a window seat and spent the hours staring at the cold Atlantic below.
On our return to the U.S. we boarded a shiny new Boeing 707. It was like climbing into science fiction. We think nothing of jet travel today but in 1963 it was a miracle. We hurtled into the sky and a mere seven hours later touched down at McGuire AFB.
I didn’t fly again until that fateful day in 1970 when I boarded a Southern Airways DC-9 for a flight to Atlanta and a connecting flight to Dearborn. The plane built up thrust, I was pressed back in my seat, and the nose came up. When I looked out the window and saw the ground receding below me, I was seized by an instantaneous convulsion of panic. My first thought was I had to get off that plane. I forced myself to remain under control and stared straight ahead, at the foreward bulkhead, my palms sheeted with cold sweat. It was the longest hour of my life.
The flight to Dearborn was no better. This time the plane was a DC-8 which had seen better days. The seats were threadbare, the cabin ceiling was stained and everything squeaked and rattled.
I’ve flown a few times since then and every flight was a trial by terror. Later in life I asked my doctor for tranquilizers, but even those magical little pills didn’t quell my fear. I would spend the flight leaned back in my seat, my eyes closed, hoping by force of will I could keep the plane in the air. I barely remember my flight to Germany and back. I was so tranked up with drugs if you had asked me my name I couldn’t have told you.
My last flight was roundtrip from Pensacola to LAX. I sat next to a video game designer and made the mistake of telling him I was afraid to fly. From Pensacola to Houston he terrorized me, suddenly gripping the armrests and whispering, “What was that *noise*?” On the trip back I sat next to a kindred soul he snapped rubber bands against her wrist.
I knew, then, I had fulfilled this life’s quote of airplanes.
It’s irrational, yes. I’ve seen all the stats. I know flying is the safest form of travel.
But you won’t get me back on an airplane. I’ve written stories about planes crashing. I have nightmares about planes crashing. At my advanced age, the prospect of a plane ride would probably kill me.
I wonder if John Madden has room on his bus?
About the author:
Del Stone Jr. is a professional fiction writer. He is known primarily for his work in the contemporary dark fiction field, but has also published science fiction and contemporary fantasy. Stone’s stories, poetry and scripts have appeared in publications such as Amazing Stories, Eldritch Tales, and Bantam-Spectra’s Full Spectrum. His short fiction has been published in The Year’s Best Horror Stories XXII; Alfred Hitchcock’s Mystery Magazine; the Pocket Books anthology More Phobias; the Barnes & Noble anthologies 100 Wicked Little Witch Stories, Horrors! 365 Scary Stories, and 100 Astounding Little Alien Stories; the HWA anthology Psychos; and other short fiction venues, like Blood Muse, Live Without a Net, Zombiesque and Sex Macabre. Stone’s comic book debut was in the Clive Barker series of books, Hellraiser, published by Marvel/Epic and reprinted in The Best of Hellraiser anthology. He has also published stories in Penthouse Comix, and worked with artist Dave Dorman on many projects, including the illustrated novella “Roadkill,” a short story for the Andrew Vachss anthology Underground from Dark Horse, an ashcan titled “December” for Hero Illustrated, and several of Dorman’s Wasted Lands novellas and comics, such as Rail from Image and “The Uninvited.” Stone’s novel, Dead Heat, won the 1996 International Horror Guild’s award for best first novel and was a runner-up for the Bram Stoker Award. Stone has also been a finalist for the IHG award for short fiction, the British Fantasy Award for best novella, and a semifinalist for the Nebula and Writers of the Future awards. His stories have appeared in anthologies that have won the Bram Stoker Award and the World Fantasy Award. Two of his works were optioned for film, the novella “Black Tide” and short story “Crisis Line.”
Stone recently retired after a 41-year career in journalism. He won numerous awards for his work, and in 1986 was named Florida’s best columnist in his circulation division by the Florida Society of Newspaper Editors. In 2001 he received an honorable mention from the National Lesbian and Gay Journalists Association for his essay “When Freedom of Speech Ends” and in 2003 he was voted Best of the Best in the category of columnists by Emerald Coast Magazine. He participated in book signings and awareness campaigns, and was a guest on local television and radio programs.
As an addendum, Stone is single, kills tomatoes and morning glories with ruthless efficiency, once tied the stem of a cocktail cherry in a knot with his tongue, and carries a permanent scar on his chest after having been shot with a paintball gun. He’s in his 60s as of this writing but doesn’t look a day over 94.
Contact Del at [email protected]. He is also on Facebook, twitter, Pinterest, tumblr, TikTok, and Instagram. Visit his website at delstonejr.com .

Image courtesy of Pics4free by way of a Creative Commons license.
I’ve never been to a high school reunion and I likely never will. No, I wasn’t picked on – no more than anybody else. There are fates worse than being picked on.
I was ignored.
I wasn’t good looking. I wasn’t popular. I wasn’t good at sports. My grades were average. I wasn’t a joiner, and I didn’t belong to any caste in the high school social hierarchy.
I was invisible.
I went to exactly one party during my three years of high school. I never got drunk or took drugs. I had zero dates. I rode the bus – except one day, when a friend let me ride to school with him in his father’s car. We drove around the parking lot so everybody could see us. I never got in trouble, except once, when a science teacher gave me a zero on a test because I talked during test time. To be fair, he’d warned us that any talking would result in a zero.
My high school days weren’t miserable. Movies give us a gloomy picture of high school as a place where popular kids shine at the expense of unpopular kids. That wasn’t my experience. I knew popular kids and they were nice to me, from the blond football quarterback hero to the cheerleading captain. The clubbers, the athletes, the smart people – they didn’t lord it over everyone else, though we all knew who they were.
But high school was no fun, either. Not for me. Being invisible reminded me of my limitations, and in ways it reinforced them, so I rarely tried to exceed my grasp because I knew I would fail.
What saved me, a little, was tennis, which I started playing the summer I graduated from high school. I loved it and played every chance I could. Over time I got better, and tried my hand at tournaments. I lost my first match, but I was hooked. Two years later I won a tournament. That victory gave me confidence to try other things, and the lesson I took from my tennis experience was that I couldn’t succeed without failing, maybe several times. That mindset served me well in my fiction writing. After trying and failing for 20 years, I finally sold a work of fiction to a professional, paying market.
It was then I knew I was not the blond football quarterback hero, the guy with straight A’s on his report card, or the president of the student council. For me, success would be hard fought. But you know what? I’m OK with that now.
I have a few friends from high school I keep in touch with, but overall I have no desire to revisit those days, or remember a time when I was not comfortable with who I am.
So if any of my high school chums want to reconnect, look me up here, not at a reunion.
About the author:
Del Stone Jr. is a professional fiction writer. He is known primarily for his work in the contemporary dark fiction field, but has also published science fiction and contemporary fantasy. Stone’s stories, poetry and scripts have appeared in publications such as Amazing Stories, Eldritch Tales, and Bantam-Spectra’s Full Spectrum. His short fiction has been published in The Year’s Best Horror Stories XXII; Alfred Hitchcock’s Mystery Magazine; the Pocket Books anthology More Phobias; the Barnes & Noble anthologies 100 Wicked Little Witch Stories, Horrors! 365 Scary Stories, and 100 Astounding Little Alien Stories; the HWA anthology Psychos; and other short fiction venues, like Blood Muse, Live Without a Net, Zombiesque and Sex Macabre. Stone’s comic book debut was in the Clive Barker series of books, Hellraiser, published by Marvel/Epic and reprinted in The Best of Hellraiser anthology. He has also published stories in Penthouse Comix, and worked with artist Dave Dorman on many projects, including the illustrated novella “Roadkill,” a short story for the Andrew Vachss anthology Underground from Dark Horse, an ashcan titled “December” for Hero Illustrated, and several of Dorman’s Wasted Lands novellas and comics, such as Rail from Image and “The Uninvited.” Stone’s novel, Dead Heat, won the 1996 International Horror Guild’s award for best first novel and was a runner-up for the Bram Stoker Award. Stone has also been a finalist for the IHG award for short fiction, the British Fantasy Award for best novella, and a semifinalist for the Nebula and Writers of the Future awards. His stories have appeared in anthologies that have won the Bram Stoker Award and the World Fantasy Award. Two of his works were optioned for film, the novella “Black Tide” and short story “Crisis Line.”
Stone recently retired after a 41-year career in journalism. He won numerous awards for his work, and in 1986 was named Florida’s best columnist in his circulation division by the Florida Society of Newspaper Editors. In 2001 he received an honorable mention from the National Lesbian and Gay Journalists Association for his essay “When Freedom of Speech Ends” and in 2003 he was voted Best of the Best in the category of columnists by Emerald Coast Magazine. He participated in book signings and awareness campaigns, and was a guest on local television and radio programs.
As an addendum, Stone is single, kills tomatoes and morning glories with ruthless efficiency, once tied the stem of a cocktail cherry in a knot with his tongue, and carries a permanent scar on his chest after having been shot with a paintball gun. He’s in his 60s as of this writing but doesn’t look a day over 94.
Contact Del at [email protected]. He is also on Facebook, twitter, Pinterest, tumblr, TikTok, Ello and Instagram. Visit his website at delstonejr.com .

Image courtesy of the St. Louis Circuit Attorney's Office
I’ve been a gun owner for many years. I believe a gun is a tool, and like any tool it can be used for good or for ill. But I wonder if the time has come when maybe we should consider restricting access to this particular tool.
First, a bit of background. When I was a kid I had a pellet rifle, a Crosman .22 pump. I used it for target practice and shooting the occasional bird (which, by the way, I now regret). When I was 14 my parents bought me a 20-gauge bolt action shotgun so I could dove hunt with my dad. Later, I graduated to a Remington Model 870 pump action 12-gauge, and finally a beautiful Belgian-made Browning with a ventilated rib. I killed many a duck and dove with that gun.
(By the way. We didn’t hunt for “sport.” We ate everything we shot and didn’t shoot anything we couldn’t eat.)
Dad was a stickler for gun safety, and he would not let me handle a gun until after he had drilled into my head the fundamentals of gun safety: Never keep the gun loaded; always treat a gun as if it were loaded; never point a gun at a person; keep the barrel pointed at the sky; after firing a gun, always make sure the safety is on.
I now own a 9mm semi-auto. I keep it strictly for home defense. Once every couple of years my friend Ray and I go to a gun range and use up our old ammo. He has an arsenal of rifles, shotguns and pistols. My favorite is the SKS, a fine shooting weapon with manageable recoil and an accurate barrel sight. I really do like that gun.
When Dad and I hunted we saw many people handling guns in an unsafe manner – pickup trucks full of beer-swilling teenagers with shotguns laid casually across their laps, pointing at their friends. We stayed as far away from those people as possible. Clearly their irresponsibility represented a hazard to us. We also stayed away from people who let children handle guns. I suppose it was OK in the 1800s, when America was still wild, to let a 12-year-old have a rifle to shoot the main course for dinner. But today? Not only unnecessary but downright dangerous.
My long-winded point is this: Guns are a tool, yes, but a tool of immense power. With that power comes immense responsibility. Drunk teenagers and 12-year-olds notwithstanding, I believe many adults in 21st century America are not capable of dealing with the responsibility such a powerful tool incurs.
Before I continue I hope you’ll forgive me if it seems this conversation is veering into a tangent beyond the pale. I have a theory about our culture, one I’ve been cultivating since 1995, when I was first exposed to the Internet. I’ve touched on it before but I don’t think I’ve ever tried to articulate it as thesis statement, one that my 12th-grade composition teacher, Mrs. Davis, would have granted a passing grade.
When gun advocates and gun control proponents debate the merits of gun ownership restrictions, many different arguments emerge. Invariably these arguments center around the Second Amendment, and conversely, the incidence of gun-related crimes in parts of the world with more restrictive gun-control laws, such as Europe. The Second Amendment does guarantee the right of gun ownership, and that right was recently affirmed by the Supreme Court. Gun-related crimes are lower in Europe, where gun ownership is more tightly controlled than here in the United States. The arguments are circular and nobody ever wins.
What I am about to suggest is that because of a cultural development over the recent past, starting in the mid-1990s, Americans are no longer capable of shouldering the immense responsibilities that gun ownership requires.
Authors such as Nicholas Carr and Neil Postman have chronicled the diminishing attention span, intelligence, and social interactivity of Americans with the advent of digital media – and by media I don’t mean Fox News or MSNBC, but the web, video games and mobile phones. The pervasiveness of these media, and their isolating qualities, mean that people can to a greater extent than ever before live their lives without having to deal with others on a face-to-face, one-on-one basis.
Think about it. You no longer sit down at the dinner table with your family. You stare into a smart phone, or check your social media accounts. You no longer deal with bankers, utilities, or college instructors. You access your accounts via the web. Conflict resolution does not occur with a human face attached to it; rather, it’s an e-mail in your inbox or a snarky comment left online.
Meanwhile, you’re saturated with images and experiences of violence – video games, movies, music, nasty comments fomented by keyboard commandoes.
This isolation allows the weaker among us to objectify our fellow men and women. In simpler terms, people are no longer individuals with hopes, aspirations, and emotions. They become ciphers on a monitor, dealt with and dismissed with the stroke of a key.
Yet reality is much more complex – and difficult. For someone who is attenuated to the ease of interaction by proxy, reality may demand an unreal solution – like picking up a gun and settling the score in a paroxysm of violence, just like the resolutions they experience online.
I fear our digital universe is creating a culture of sociopaths who are not accustomed to dealing with others in the here and now. For those people, violence may be their only alternative. Mass shootings like the one at Sandy Hook may become more commonplace, as a nation of people rendered mentally ill by their media act without logic, reason or explanation. Saturated by violence and isolated from human interaction by technology, they act as they’ve been taught.
Which is why restricting their access to powerful tools may be a good idea.
Sorry, Mrs. Davis. I offered no supporting arguments for my thesis. Truth is there are no supporting arguments. It’s just a thesis, derived from my having spun around this globe for 57 years. I hope you’ll forgive me.
About the author:
Del Stone Jr. is a professional fiction writer. He is known primarily for his work in the contemporary dark fiction field, but has also published science fiction and contemporary fantasy. Stone’s stories, poetry and scripts have appeared in publications such as Amazing Stories, Eldritch Tales, and Bantam-Spectra’s Full Spectrum. His short fiction has been published in The Year’s Best Horror Stories XXII; Alfred Hitchcock’s Mystery Magazine; the Pocket Books anthology More Phobias; the Barnes & Noble anthologies 100 Wicked Little Witch Stories, Horrors! 365 Scary Stories, and 100 Astounding Little Alien Stories; the HWA anthology Psychos; and other short fiction venues, like Blood Muse, Live Without a Net, Zombiesque and Sex Macabre. Stone’s comic book debut was in the Clive Barker series of books, Hellraiser, published by Marvel/Epic and reprinted in The Best of Hellraiser anthology. He has also published stories in Penthouse Comix, and worked with artist Dave Dorman on many projects, including the illustrated novella “Roadkill,” a short story for the Andrew Vachss anthology Underground from Dark Horse, an ashcan titled “December” for Hero Illustrated, and several of Dorman’s Wasted Lands novellas and comics, such as Rail from Image and “The Uninvited.” Stone’s novel, Dead Heat, won the 1996 International Horror Guild’s award for best first novel and was a runner-up for the Bram Stoker Award. Stone has also been a finalist for the IHG award for short fiction, the British Fantasy Award for best novella, and a semifinalist for the Nebula and Writers of the Future awards. His stories have appeared in anthologies that have won the Bram Stoker Award and the World Fantasy Award. Two of his works were optioned for film, the novella “Black Tide” and short story “Crisis Line.”
Stone recently retired after a 41-year career in journalism. He won numerous awards for his work, and in 1986 was named Florida’s best columnist in his circulation division by the Florida Society of Newspaper Editors. In 2001 he received an honorable mention from the National Lesbian and Gay Journalists Association for his essay “When Freedom of Speech Ends” and in 2003 he was voted Best of the Best in the category of columnists by Emerald Coast Magazine. He participated in book signings and awareness campaigns, and was a guest on local television and radio programs.
As an addendum, Stone is single, kills tomatoes and morning glories with ruthless efficiency, once tied the stem of a cocktail cherry in a knot with his tongue, and carries a permanent scar on his chest after having been shot with a paintball gun. He’s in his 60s as of this writing but doesn’t look a day over 94.
Contact Del at [email protected]. He is also on Facebook, twitter, Pinterest, tumblr, TikTok, Ello and Instagram. Visit his website at delstonejr.com .

Image courtesy of Flickr user Alvin Trusty by way of a Creative Commons license. https://www.flickr.com/photos/trustypics/
Do you know how to drive a stick shift?
I received an unnerving introduction to stick shifts when I was 14. My dad and I had been out hunting that day. When we got back to the truck, he climbed into the passenger seat. I asked him what he was doing. His one-word answer was: “Drive.”
What I would be “driving” was a Datsun pickup truck with “four on the floor,” meaning the shifter was on the transmission hump that ran the length of the cabin. I would be working a manual choke and using the clutch while wearing hunting boots, not optimal for somebody driving a stick shift for the first time. Worse, I had never, ever received any instruction on what exactly I was supposed to do.
I understood the theory of a stick shift: Push in the clutch, shift into first gear, give it a little gas and slowly let out the clutch until the truck got moving, then cycle through the higher gears as my speed increased. I had watched my cousin do it as we plowed through the pastures at my uncle’s farm in his beat up old Ford.
But watching and doing were two different things.
I got the truck moving and actually managed to run it up into fourth without any major missteps. Then Dad lost his nerve and asked me to pull over, as we were nearing Freeport and he didn’t want me driving through traffic.
Over the years I drove both automatics and sticks, and developed a pronounced love of the stick. My first car, which I inherited from my older sister, a Pontiac Astre, was a stick, and I drove it for five years. I even taught my friend Scott how to drive a stick in that car – I wanted to see if it could be done without yelling.
My second car, the hated Pontiac Firebird, was an automatic. I ditched it after two years and went back to a stick in my Nissan Pulsar, and I never looked back.
My current ride, a Scion tC, is a stick. I’ll probably always drive sticks.
A manual transmission gives me the illusion of being in control – don’t ask me why. It’s as if I’m one with the vehicle. I feel a lot more comfortable knowing I can drive anything out there.
To this day I still pop the clutch from time to time. And with pedals only a few millimeters apart, my big clodhopper Doc Martens sometimes hit the brake and gas pedals at the same time.
I will know I’ve truly grown old when I switch from a stick to an automatic. My right hand and left foot won’t know what to do with themselves.
Zoom zoom will only be an echo from the past.
About the author:
Del Stone Jr. is a professional fiction writer. He is known primarily for his work in the contemporary dark fiction field, but has also published science fiction and contemporary fantasy. Stone’s stories, poetry and scripts have appeared in publications such as Amazing Stories, Eldritch Tales, and Bantam-Spectra’s Full Spectrum. His short fiction has been published in The Year’s Best Horror Stories XXII; Alfred Hitchcock’s Mystery Magazine; the Pocket Books anthology More Phobias; the Barnes & Noble anthologies 100 Wicked Little Witch Stories, Horrors! 365 Scary Stories, and 100 Astounding Little Alien Stories; the HWA anthology Psychos; and other short fiction venues, like Blood Muse, Live Without a Net, Zombiesque and Sex Macabre. Stone’s comic book debut was in the Clive Barker series of books, Hellraiser, published by Marvel/Epic and reprinted in The Best of Hellraiser anthology. He has also published stories in Penthouse Comix, and worked with artist Dave Dorman on many projects, including the illustrated novella “Roadkill,” a short story for the Andrew Vachss anthology Underground from Dark Horse, an ashcan titled “December” for Hero Illustrated, and several of Dorman’s Wasted Lands novellas and comics, such as Rail from Image and “The Uninvited.” Stone’s novel, Dead Heat, won the 1996 International Horror Guild’s award for best first novel and was a runner-up for the Bram Stoker Award. Stone has also been a finalist for the IHG award for short fiction, the British Fantasy Award for best novella, and a semifinalist for the Nebula and Writers of the Future awards. His stories have appeared in anthologies that have won the Bram Stoker Award and the World Fantasy Award. Two of his works were optioned for film, the novella “Black Tide” and short story “Crisis Line.”
Stone recently retired after a 41-year career in journalism. He won numerous awards for his work, and in 1986 was named Florida’s best columnist in his circulation division by the Florida Society of Newspaper Editors. In 2001 he received an honorable mention from the National Lesbian and Gay Journalists Association for his essay “When Freedom of Speech Ends” and in 2003 he was voted Best of the Best in the category of columnists by Emerald Coast Magazine. He participated in book signings and awareness campaigns, and was a guest on local television and radio programs.
As an addendum, Stone is single, kills tomatoes and morning glories with ruthless efficiency, once tied the stem of a cocktail cherry in a knot with his tongue, and carries a permanent scar on his chest after having been shot with a paintball gun. He’s in his 60s as of this writing but doesn’t look a day over 94.
Contact Del at [email protected]. He is also on Facebook, twitter, Pinterest, tumblr, TikTok, Ello and Instagram. Visit his website at delstonejr.com .

The author at the '94 San Diego Comicon. Image courtesy of Lurene Haines
In the summer of 1994 I participated in the San Diego Comicon as a guest. It was to be my first and last visit.
My credentials hardly qualified me as a “guest.” I went there largely on the coattails of cover artist Dave Dorman and his then-wife, Lurene Haines. I’d known Dave and Lurene since the early ‘90s; Lurene joined our science fiction-horror writers group, which at the time consisted of me, my friend Ray Aldridge, Ed Sears and his daughter Vicki, and Richard Bamberg. We usually met at a local saloon named Chan’s, which sat on the limb of a tranquil bayou. Our meetings were anything but tranquil. Fueled by too much beer, we raucously critiqued each other’s work, and usually extended the meeting to a nearby poolhall, Starcade. Sometimes Dave would join us. That’s how we met.
Lurene was constantly encouraging us to try our hands at scripting comic books. As a kid I’d read comics – in Spain, where there was no TV and precious little radio. We had no other option … well, I suppose I could’ve read a book, but c’mon! I was 6 years old. But as I grew older and passed through my TV-watching stage, I turned to books, and as I began writing my own stories it was in the narrative style of novels and short stories, not the scripted style of comics.
Still, when Lurene told us about the money to be made, I was tempted – especially when she floated a possible project with Marvel Comics. Seems their Epic imprint was looking for scripts for Clive Barker’s “Hellraiser” series. I’d read Barker’s “Books of Blood” and “The Hellbound Heart” upon which “Hellraiser” was based, and I knew the basic premise – successfully manipulate the Lament Configuration (and you could do so only if you were deservingly evil) and a lifetime of torment followed.







I sat down and wrote my first script, modeled on the style of a script Dave and Lurene loaned me. When I was done I gave it to Lurene, who submitted it with a script she had written for “Hellraiser” editor Dan Chichester. A few weeks later, voila! Both were accepted and suddenly I was a comic book writer. About the same time I sold my first short story to a professional publisher, Bantam-Spectra’s “Full Spectrum” anthology series. Now I as a dual-track writer – comics and prose.
A year or so later I was commiserating with Dave and Lurene about my future as a writer, and how I’d like to do the job full-time. They’d been encouraging me to take on more work in comics, and they wanted me to start going with them to conventions. I knew from experience that if you wanted writing jobs you had to attend conventions – that’s where you meet editors, make impressions, and get future jobs. It’s also where you learn about future projects that aren’t advertised to the public body of writers. That was one of my greatest frustrations as a beginning writer – it seemed a vast body of markets existed just beyond my reach, simply because I didn’t know about them, or hadn’t been invited to submit. And that was because none of these editors knew I existed. I didn’t attend conventions.
So I sat down with Dave and Lurene one afternoon and basically said “Yes, I’ll go to conventions with you. I want to get into comics.” Hence, my departure for San Diego one summer morning in 1994.
I really didn’t know how lucky I was – to have an entre to the professional world of comic book publishing at the hands of Dave Dorman, one of the greatest cover artists of our time … he opened far more doors for me than I deserved. I’ve never had a good opinion of myself as a writer. Bottom line? I’m not really very smart. Most writers I know are smart people who can not only come up with a story idea but conceive it both artistically and mechanically, something that was impossible for me to do. My approach was to jump in, see what worked, and rewrite – not the most efficient process. And if you asked what I was attempting to “say” with a particular work I likely couldn’t tell you. I just didn’t know. I didn’t know because I wasn’t very smart.
But I did know comic book artists were perhaps not the best storytellers – visually, yes. But plot-wise? Maybe not. Some were. But based on what I was seeing in contemporary comics, the stories to a large extent seemed thin, the artwork overpowering. So maybe there was a place in comics for a prose writer, even a lame, half-assed prose writer like myself.
You may remember in the late ’80s through the mid-’90s comics enjoyed a renaissance thanks to the collectibles market. We were part of that boom. There was good money to be made – excellent money – if you could get the work. And Dave was getting the work, so much he couldn’t keep up with it all. This was prior to the wave of comics-to-movies but you could see that coming down the road as science fiction, fantasy and horror inserted themselves into the popular entertainment medium. It really did look like the sky was the limit.
In 1994 Comicon was not the gigantic multi-media con it is today. Mostly it concentrated on comics and graphic novels. You did see the occasional celebrity but nothing like the extravaganza that just played out in San Diego.
Here are my impressions:
The flight to San Diego: I could never become a habitue of the convention circuit because I hate flying, and most of the big cons are located across country. Comicon is in San Diego. Chicago hosts another big comic convention. The World Fantasy, World Horror and World Science Fiction conventions travel around the country.
I remember the flight from Pensacola to San Diego as an endurance test of counting the minutes. In fact, it inspired me to write a short story, “The Fear of Fear Itself,” which was published in the Pocket Books anthology “More Phobias.”
As we were on final approach to San Diego International Airport, Lurene said, “Hey Del, look out the window.” I did, and all I could see were buildings – we were flying between skyscrapers! The airport sits in the middle of town, right on the water, and sometimes the approach takes you through buildings on the hills around the harbor. It was very scary for somebody who doesn’t like to fly.
The airport: I was astonished at how small the airport was. Space is at a premium in San Diego, and the tiny airport is a product of that confined area. Our plane didn’t even park next to a skyramp – we climbed down stairs and walked across the tarmac to the terminal, which was very dark and somewhat run-down. As I looked back to the airplane I saw a fluid dripping from one of the engines. Thank God I hadn’t seen that before we took off.
San Diego itself: Because of its small area for such a large city, San Diego is very tightly and efficiently laid out. It’s got lots of restaurants, hotels and shopping areas, including a very neat vertical shopping center, Horton Plaza, that lay within walking distance of the Westin San Diego, where we were staying.
Jogging with a DC editor: Every morning Lurene and I arose before sunup and went jogging with an editor from DC. I believe it was John Nee though I may be mistaken. He set a “brisk pace,” which is to say I was nearly exhausted by the time we finished. I remember talking with him in the hotel lobby one morning. I turned the subject to comic books and he very quickly said, “That’s work. Let’s not talk about work.” I learned at that moment many editors attend conventions to socialize, not network per se, and that knowledge served me well over the coming years.
The Convention Center: The San Diego Convention Center epitomizes what convention centers should be about. It’s a large, modern structure, right on the water, and becomes the focal point of the hotel, restaurant and shopping district. I also remember it being very hot inside – you cram 10,000 fanboys-girls into a confined space with multi-media platforms running at virtually every booth and you get some serious heat. I remember sweating the entire time I was there. I remember when I was there peeking behind a curtain at a Ford display of the new model Mustang. Interesting!
The fans: Even in 1994 the convention was packed! You could barely navigate the walkways and it was difficult to approach a booth. Many fans were dressed in costumes, which is not unusual. I’d attended enough conventions to become inured to that reality. Many of the costumes I couldn’t identify – I simply wasn’t that familiar with comics.
Kij Johnson: I met one other prose writer there, Kij Johnson. We were so relieved to run into one another. We chatted for a few minutes then went our separate ways, but it was nice to encounter a kindred soul of prose.
The celebrities: I encountered only two celebrities while I was there, Clive Barker and John Ritter. Barker was making his way through a crowd and I didn’t get to speak to him. You’ll laugh when I saw this, but I thought he’d be taller. Ritter was standing in the Westin parking garage with a passel of kids, waiting for his car to be brought to him by the valet. I didn’t get a chance to talk to him either.
The convention: I say this for the sake of honesty: I felt like a fish out of water. I was unfamiliar with the comic book monde and I knew none of these people. Lurene was pressuring me to “do business” and I’m sure any “business” I did was counterproductive as there was no way to disguise my ignorance. The extent of my comic book work consisted of one “Hellraiser” story and a novella titled “Roadkill,” published by Caliber. Consequently, nobody knew who I was either and they were not willing to waste time on an unknown quantity like yours truly. So I spent the first two days wandering the convention hall, picking up as many business cards as I could and talking to whomever would listen to me. It didn’t seem my time there was very productive yet I was spending a small fortune on plane fare, the hotel, and eating at pricey restaurants. So finally on Day 3 I said to hell with it and spent the day at Horton Plaza, shopping. I was exhausted and more than a little depressed. It seemed I had no place there and wouldn’t have until I’d educated myself about the world of comics, and published a few more projects. I spent one more day at the convention, basically accomplishing nothing, and thankfully we left the next day.
The ride back: The flight out of San Diego was turbulent. By this time Lurene had assumed the role of official Calmer of Del on the Plane Flight and spent the first 30 minutes assuring me these bumps and bounces were perfectly normal. My God, I couldn’t think of anything more awful than being trapped in a metal tube five miles above the ground with nowhere to go and nothing to do if anything went wrong. When we arrived in Pensacola that night I dropped to my knees in the parking lot and kissed the ground. It was the end of our convention travels for the year. I think they got a picture of that.
Shortly thereafter I suffered a kind of existential overload and temporarily called an end to my convention travels. Work was overwhelming, I was experiencing a great deal of turmoil in my personal life, and I was not happy with my writing life. Dave was getting me tons of work, but over time I began to realize that while my ego and my bank account liked comics, my heart belonged to prose. But all was not well in the prose world either. I was receiving invitations to themed anthologies, but found myself balking at the write-a-story-to-fit-the-premise requirement. Worse, I had just gotten access to the Internet and found myself wondering if the web would allow time in anyone’s day to read a book, and if reading itself would fall out of fashion. The prospects for a barely competent writer like myself making a living of novels seemed daunting at best.
Toward the end of the ’90s and into the 2000s, I found myself writing less. I was constantly distracted by online stuff, and the idea of sitting behind the computer for hours on end, doing something that was similar to what I did at work all day, struck me as unfathomable. I did manage to finish a novella which became a finalist for the British Fantasy Award, and I took a great deal of pride in that (although it was savaged by British critics). I managed to publish a short story here and there. But it seemed the momentum was lost. Today, I wouldn’t even know how to go about submitting a written work to a publication, and I know nothing about the self-publishing industry. Seeing as how that’s where books like “Twilight” and “Fifty Shades of Gray” came from, perhaps I should.
I always be indebted to Dave and Lurene for trying to help me.
But I don’t think I’ll be attending any more Comicons.
About the author:
Del Stone Jr. is a professional fiction writer. He is known primarily for his work in the contemporary dark fiction field, but has also published science fiction and contemporary fantasy. Stone’s stories, poetry and scripts have appeared in publications such as Amazing Stories, Eldritch Tales, and Bantam-Spectra’s Full Spectrum. His short fiction has been published in The Year’s Best Horror Stories XXII; Alfred Hitchcock’s Mystery Magazine; the Pocket Books anthology More Phobias; the Barnes & Noble anthologies 100 Wicked Little Witch Stories, Horrors! 365 Scary Stories, and 100 Astounding Little Alien Stories; the HWA anthology Psychos; and other short fiction venues, like Blood Muse, Live Without a Net, Zombiesque and Sex Macabre. Stone’s comic book debut was in the Clive Barker series of books, Hellraiser, published by Marvel/Epic and reprinted in The Best of Hellraiser anthology. He has also published stories in Penthouse Comix, and worked with artist Dave Dorman on many projects, including the illustrated novella “Roadkill,” a short story for the Andrew Vachss anthology Underground from Dark Horse, an ashcan titled “December” for Hero Illustrated, and several of Dorman’s Wasted Lands novellas and comics, such as Rail from Image and “The Uninvited.” Stone’s novel, Dead Heat, won the 1996 International Horror Guild’s award for best first novel and was a runner-up for the Bram Stoker Award. Stone has also been a finalist for the IHG award for short fiction, the British Fantasy Award for best novella, and a semifinalist for the Nebula and Writers of the Future awards. His stories have appeared in anthologies that have won the Bram Stoker Award and the World Fantasy Award. Two of his works were optioned for film, the novella “Black Tide” and short story “Crisis Line.”
Stone recently retired after a 41-year career in journalism. He won numerous awards for his work, and in 1986 was named Florida’s best columnist in his circulation division by the Florida Society of Newspaper Editors. In 2001 he received an honorable mention from the National Lesbian and Gay Journalists Association for his essay “When Freedom of Speech Ends” and in 2003 he was voted Best of the Best in the category of columnists by Emerald Coast Magazine. He participated in book signings and awareness campaigns, and was a guest on local television and radio programs.
As an addendum, Stone is single, kills tomatoes and morning glories with ruthless efficiency, once tied the stem of a cocktail cherry in a knot with his tongue, and carries a permanent scar on his chest after having been shot with a paintball gun. He’s in his 60s as of this writing but doesn’t look a day over 94.
Contact Del at [email protected]. He is also on Facebook, twitter, Pinterest, tumblr, TikTok, and Instagram. Visit his website at delstonejr.com .

Sometimes walking presents real hazards, like this branch that fell across the fitness path after a storm. Which of course happened at night when I wasn't out there. Image courtesy of Del Stone Jr.
Most mornings I try to go for a walk. It gives me the illusion of exercise, and it gets my folds to jiggling. Jiggling folds are happier folds.
But after carefully studying my fellow walkers I’ve decided I’m doing something wrong. It’s my low-tech approach to walking. I feel like I need a reboot and an upgrade. I don’t fit in on the Walking Circuit.
Let’s take the issue of my walking attire. I bought my shorts in 1992. Then, they were thick and sturdy. Today, they’ve been washed so many times they’re held together by molecular tension. I also wear a plain white, V-neck tee that can be found only in the Geriatrics Department at Walmart or your finer dollar stores. I slip on a pair of athletic shoes – the last time these shoes had anything to do with athletics was when I took them out of the shoebox that said “athletic shoes.”
As for peripherals, I take one thing: a house key. Oh, and today I took a golf umbrella, which I promptly used as a cane.
My fellow walkers, however, are resplendent in both their attire and their technology.
For instance, they wear the very latest moisture-wicking, heat-redistributing, debit card-draining, skin-tight tops and bottoms in all the colors of every margarita ever invented. The bicyclists are even more intimidating: They wear brightly colored, pointy helmets – picture H.R. Giger’s Alien had it been rendered by Walt Disney Studios. The overall effect is that of a bad acid trip, not that I’ve ever done acid. But I’ve seen enough Jefferson Airplane and Todd Rundgren album covers to get the picture.
Their technology is even more impressive. These people have not only made a commitment to walk; they’ve made an investment. They can’t walk without first jacking into the Matrix. Let’s go down the checklist:
– iPod or some other MP3 device with cable snaking to their right ear: CHECK.
– Bluetooth device embedded in their left ear: CHECK.
– Mobile phone for receipt of those important calls at 6 o’clock in the morning, or texts and/or e-mails that read: “Hay! Wut R U doin? I’m takin a dump! Lol!” CHECK.
– Wrist pedometer that measures their steps, heartbeat, respiration, perspiration, and even lets them program their DVRs: CHECK.
– Phase-plasma rifle in the 40-watt range: CHECK.
When I go for a walk I like to listen to the sounds of birds, or the wind rustling through the trees. Did you know wind makes a different sound through pine trees than live oaks? My fellow walkers would rather listen to Snoop Dog or Rush Limbaugh’s latest ravings. At the very least I want to hear the garbage truck that’s about to mow me down, or the basso growling of a pitbull named Muffy that “would never hurt a flea” according to its owner (as it’s separating your right leg from your torso).
The dog walkers belong to a special breed. Back in the day before people believed the South Pole was discovered by Captain Kirk, a leash was a sturdy metal chain with a leather strap, about 5 feet long, that kept the dog within a comfortable radius of your ability to prevent it from disemboweling passersby. I’m afraid such leashes are now only available in the S&M department of your local adult toy store. Today’s leashes telescope out to 25 or 30 feet, which to my age-befuddled mind renders moot the concept of “restraint.”
I’ve also noticed a kind of age-related schism in the behavior of my fellow walkers. The older walkers – “older” meaning people my age and farther down the scroll bar – will nod and greet me with a cheery, “Good morning!” The younger walkers – “younger” meaning people who wish I’d hurry up and retire so they can have my job – look at me suspiciously and veer wide of my track, as if my jiggling folds might slurp them up in a science fiction horror of digestion.
The bottom line is this: My simple morning excursion has become a source of existential angst. I will never be one with these people until I buy a $3,000 bicycle and rescue a shar pei that speaks Mandarin from a kill shelter.
Whoever said walking isn’t exercise has got it all wrong. It’s HUGE exercise, both physically and intellectually. The jiggling folds of my waistline – and my brain – are here to tell you that’s a fact.
About the author:
Del Stone Jr. is a professional fiction writer. He is known primarily for his work in the contemporary dark fiction field, but has also published science fiction and contemporary fantasy. Stone’s stories, poetry and scripts have appeared in publications such as Amazing Stories, Eldritch Tales, and Bantam-Spectra’s Full Spectrum. His short fiction has been published in The Year’s Best Horror Stories XXII; Alfred Hitchcock’s Mystery Magazine; the Pocket Books anthology More Phobias; the Barnes & Noble anthologies 100 Wicked Little Witch Stories, Horrors! 365 Scary Stories, and 100 Astounding Little Alien Stories; the HWA anthology Psychos; and other short fiction venues, like Blood Muse, Live Without a Net, Zombiesque and Sex Macabre. Stone’s comic book debut was in the Clive Barker series of books, Hellraiser, published by Marvel/Epic and reprinted in The Best of Hellraiser anthology. He has also published stories in Penthouse Comix, and worked with artist Dave Dorman on many projects, including the illustrated novella “Roadkill,” a short story for the Andrew Vachss anthology Underground from Dark Horse, an ashcan titled “December” for Hero Illustrated, and several of Dorman’s Wasted Lands novellas and comics, such as Rail from Image and “The Uninvited.” Stone’s novel, Dead Heat, won the 1996 International Horror Guild’s award for best first novel and was a runner-up for the Bram Stoker Award. Stone has also been a finalist for the IHG award for short fiction, the British Fantasy Award for best novella, and a semifinalist for the Nebula and Writers of the Future awards. His stories have appeared in anthologies that have won the Bram Stoker Award and the World Fantasy Award. Two of his works were optioned for film, the novella “Black Tide” and short story “Crisis Line.”
Stone recently retired after a 41-year career in journalism. He won numerous awards for his work, and in 1986 was named Florida’s best columnist in his circulation division by the Florida Society of Newspaper Editors. In 2001 he received an honorable mention from the National Lesbian and Gay Journalists Association for his essay “When Freedom of Speech Ends” and in 2003 he was voted Best of the Best in the category of columnists by Emerald Coast Magazine. He participated in book signings and awareness campaigns, and was a guest on local television and radio programs.
As an addendum, Stone is single, kills tomatoes and morning glories with ruthless efficiency, once tied the stem of a cocktail cherry in a knot with his tongue, and carries a permanent scar on his chest after having been shot with a paintball gun. He’s in his 60s as of this writing but doesn’t look a day over 94.
Contact Del at [email protected]. He is also on Facebook, twitter, Pinterest, tumblr, TikTok, and Instagram. Visit his website at delstonejr.com .

Image courtesy of 20th Century Studios.
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“Prometheus” Starring Noomi Rapace, Michael Fassbender, Logan Marshall-Green, Charlize Theron. Directed by Ridley Scott. 124 minutes. Rated R.
Del’s take
Going into “Prometheus” I warned myself against indulging expectations; I had, after all, been savoring this moment since learning “Alien” director Ridley Scott was returning to the creepy, Gigeresque universe he so famously created in 1979.
Coming out of “Prometheus” I again warned myself against expectations: The movie was probably not as disappointing as my gut reaction would have me believe.
After much reflection, I can’t help but feel “Prometheus” is so much less than it could have been. Visually, the film is gorgeous. But the script is a muddle, the score incompatible with the movie’s tone, and some of the casting decisions simply don’t work.
The plot is straightforward. A pair of archeologists (Noomi Rapace as Elizabeth Shaw and Logan Marshall-Green as Charlie Holloway) discover a kind of star map in the glyphs of ancient terrestrial civilizations separated by time and distance. A corporation builds a starship, the Prometheus, to visit the location denoted by the map, so that the company’s founder can discover the secret to life … and perhaps extend his own. Once there they find mankind’s progenitors were not as paternalistic as they expected. All manner of wriggling, predatory horrors put human beings at the bottom of the food chain as they plan a planet-wide buffet.
The film’s exteriors are lush, sweeping and grandiose, but the interiors convey nothing of the shuddery claustrophobia evoked by “Alien.” The technology seems far advanced from “Alien,” which takes place after “Prometheus.” I don’t have a problem with that: The Nostromo was a tired old factory ship with outdated technology; “Prometheus” is a brand-new ship of exploration, likely equipped with the latest gadgets and gewgaws, despite its 30-year handicap.
Michael Fassbender delivers an Oscar-worthy performance as the amoral android David, and Charlize Theron is icily cool as the daughter of the Weyland Corporation’s founder. Less impressive are Sean Harris as the expedition’s geologist, and Rafe Spall as the team’s biologist. Neither display the kind of intellectual curiosity peculiar to scientists. Worse are Noomi Rapace and Logan Marshall-Green, who are completely unconvincing in their roles as the expedition’s ostensible scientific leadership. Ridley Scott has a love of strong female characters, but in “Prometheus” Rapace seems lost and dependent, besotted with a perpetual starry-eyed, doll-baby affect that seems incongruent with that of a true Scott survivor type. And let’s not talk about the film’s science, or the scientific method. “Prometheus” abandons even the most cursory protocols any scientist worth his salt would follow.
But that’s partially the fault of the script, which at times tries to take “Prometheus” into the realm of “2001,” while mostly devolving to “Starship Troopers” or even “Lost.” Blame that on co-writer Damon Lindelof, an alum of “Lost,” who seems stricken by the idea coy logic flaws represent depth. A true brain tease provokes curiosity, not irritation. Gone is the stark, narrowly focused conflicts of “Alien,” “Blade Runner” or “Thelma and Louise.” In its place is a taco-pizza-cheeseburger of a story that satisfies nobody.
“Prometheus” may have strands of “Alien” in its DNA, as Scott hinted during the movie’s production, but it’s a recessive gene. You see little of the “Alien” genius and lots of what I would call “current” storytelling, which seems less satisfied with delivering a credible tale than setting up a sequel.
In space, nobody can hear you scream. But in movie theaters they can hear you crying foul, and that’s what I heard.

Mladen’s take
When I need Del to be merciless, he delivers a review that searched for a bright side to a dim movie. Del, can you hear me screaming in Fort Walton Beach, though we’re a couple of miles apart?
It was good “Prometheus” didn’t come with a money-back guarantee for the audience because the production companies that financed this unfathomable film would go broke. My review is short because I stopped paying attention to the movie about halfway through it’s all too long runtime.
“Prometheus” was billed as the prequel to “Alien,” one of the finest movies of all time, and that was a severe error. Though directed by the same man, Ridley Scott, “Prometheus” and “Alien” are worlds apart.
“Alien” is a sci-fi horror movie, pure and simple and completely engrossing. “Prometheus” is just gross, while suffering from an identity crisis. Is it sci-fi horror like “Alien” or sci-fi action like “Aliens”? In fact, it’s more like “Hostel” meets “Event Horizon” meets “The Human Centipede.”
Almost from the beginning, the movie starts to meander toward the unexplained.
There are 17 people aboard spaceship Prometheus, which is about 10 too many. Only a handful of the 17 characters are developed and all of them are, at best, mildly interesting or, at worst, unlikable.
There are metallic vases oozing black liquid, an aggressive slug breaking an arm and then swimming down the victim’s throat, and an absolutely foul scene were one of the protagonists endures a vividly portrayed Cesarean section inside a healing chamber and then fights the creature just pulled from her abdomen.
None of the scientists behaved like scientists, including the decision to reanimate in the open the head of a hominid-like being because it looked like something abnormal was growing from it when its owner died.
In “Prometheus,” events just happened that seemed unconnected or arbitrary. The story lacked cohesion. It failed to explain the reason our creators were so unflinchingly hostile to us, their children, so to speak.
“Prometheus” could have explored the questions it awkwardly raised. Is there God? Can science and religion co-exist? Is mankind a controlled experiment with Earth the incubator? Instead, we get a mish-mash of themes and banal dialogue.
There are no Oscar contenders in this movie. Not for script. Not for acting. Not for score. Hell, not even for visual effects. The movie was disappointing.
Mladen Rudman is a former journalist and technical editor. Del Stone Jr. is a former journalist and author.

Image courtesy of Paramount.
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“Mission Impossible – Ghost Protocol” Starring Tom Cruise, Paula Patton, Simon Pegg, Jeremy Renner. Directed by Brad Bird. 133 minutes. Rated PG-13.
Plot summary: An American black operations team is framed for blowing up part of the Kremlin. The true culprit, a rogue physicist, also uses the incident to increase tension between Russia and America as part of his plan to trigger an Earth-cleansing nuclear war between the superpowers. The black ops team seeks to clear its name and stop the physicist from fooling the governments of the superpowers into an exchange of nuclear bombs.
Mladen’s take
The recently released film “Mission: Impossible – Ghost Protocol” (MI4) should be re-titled “Mission: Implausible – Stretching Logic.”
It’s not that I’m looking for realism in a spy thriller. I’m just hoping for a plot where massive doses of lucky timing and superhuman agility and brains are less than essential to keeping a movie cohesive.
MI4 offers clever dialogue and spiffy action, even some moments of true daring, without an action movie’s critical ingredient, suspense. In the end, I didn’t much care if the nuclear warhead catapulted into space by a Russian submarine-launched ballistic missile detonated above San Francisco.
Tom Cruise reprises his role as super-agent Ethan Hunt in MI4. Cruise, now older and more handsome than cute, makes a convincing spy. His team of disavowed and pursued agents was entertaining and likable.
But, no character in the movie provoked loathing or respect, and, as a result, MI4 lacks emotional punch.
Particularly disappointing was the film’s unwillingness to develop the role played by Michael Nyqvist. He portrays out-of-control physicist Hendricks, a man with an IQ of 190 who dreams of destroying civilization.
As I understood it, Hendricks wanted to initiate a worldwide experiment in natural selection. To give evolution a shove, the physicist figured he had to clear the slate by incinerating everything on Earth with thermonuclear weapons. Cool idea, but what made the genius insane? What’s his life like during moments of respite from plotting global holocaust or running from agents possessing breathtaking spy accessories?
One more gripe. The soundtrack for MI4 was uninspired. The film didn’t offer proper homage to the irrepressible, distinctive theme from the “Mission: Impossible” TV series. The theme’s thumping beginning and portentous melody was swallowed by its conversion in MI4 to electronic technopop.
MI4 isn’t a bad movie, but it wasn’t worth the $9.75 plus tax I paid to see it. See MI4 on the big screen at a theater with high-resolution projectors, but make it a matinee.

Del’s take
Tom Cruise is crazy – not for jumping up and down on couches but for jumping out of one of the world’s tallest buildings, the Burj Khalifa in Dubai. I confess to not having watched that scene – as a lifelong acrophobic I had my hands in front of my eyes. But it’s the only lasting impression I have of “Ghost Protocol.”
Directors, producers, book editors – virtually everyone in the contemporary entertainment industry – have the impression consumers want nothing but action. On behalf of moviegoers and readers everywhere may I set the record straight? Yes, we want action. But we also want substance. We want accuracy. We want characters we care about. Finally, we want a story – however implausible – that makes sense within its context.
I’d heard “Ghost Protocol” was the best of the “Mission Impossible” canon. I came away from the movie strangely disengaged. For the most part it was entertaining and probably worth my $6.50 ticket (much to Mladen’s dismay I was given the senior citizen discount – sometimes it’s good to be a geezer!). But I wouldn’t call MI4 the best of the bunch. I didn’t care what happened because I knew no matter what, everybody would live, the day would be saved, and a sequel was probably in the works. When you find yourself nitpicking over such issues you know a movie has failed to capture your forgiveness.
Forget about thinly sketched characters, a forgettable soundtrack and a hackneyed plot. Let’s talk about technical errors. In one scene Jeremy Renner is levitated by a suit that responds to a magnetic field generated by a small RPV. I’m actually offended the scriptwriters think I’d fall for such an impossibility. A magnetic field that strong would suck up more electricity than any battery in existence could provide, nevermind the Energizer Bunnies in the RPV.
Spoiler alert: In the climactic scene a nuclear warhead attached to a rocket that is still firing hurtles toward San Francisco and clips a skyscraper. Even my vague understanding of ICBM technology tells me that once the boost phase of an ICBM is complete, multiple warheads separate from the rocket and fall toward their targets, detonating thousands of feet above. If director Bird wanted the afore-mentioned visuals he should have chosen a cruise missile.
I know – those are mere quibbles when the more important issue is: How does the movie work as a whole?
That depends on how high you set the bar. “Ghost Protocol” provides two hours of entertainment … but that’s about it. Let’s hope the next outing gives us more sympathetic characters, credible technology and a mission worthy of our time, like “Mission Impossible: Balance the Federal Budget.”
On second thought that’s waaaay too out there.
Mladen Rudman is a former journalist and technical editor. Del Stone Jr. is a former journalist and author.

Image courtesy of Relativity Media.
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“Immortals” Starring Henry Cavill, Mickey Rourke, Stephen Dorff, Freida Pinto, Luke Evans, John Hurt. Directed by Tarsem Singh. 110 minutes. Rated R.
Del’s take
OK, Mom and Dad. Do not – I repeat, do NOT – take the kiddies to see “Immortals.” If you do, I suggest when you get home you immediately hide the family sledgehammer. Yes, in “Immortals,” somebody does something very bad with a sledgehammer. We’re talking back-alley vasectomy. We wouldn’t want the kiddies getting any ideas.
You might also want to hide the kitchen knives, any random chains you’ve got hanging around, pikes, swords – heck, just hide everything. Or better, do NOT take the kiddies to see “Immortals.”
Because it’s a bloodbath – an empty, silly, thoroughly predictable yet exquisitely choreographed bloodbath. Take strawberries, tomatoes, cherry Jell-O, berry-flavored Kool-Aid, and dump them into a blender. Leave the top off and hit the “on” button. That’ll give you a visceral preview of “Immortals.” Oh, and you get to clean up the mess.
In “Immortals,” the gods have won their war against the Titans, imprisoning them within a mountain. But a power-mad human king, Hyperion (played with vicious gusto by Mickey Rourke) decides he must have a WMD, something called the Epirus Bow, with which he may free the Titans and rain destruction on all of Greece. The gods are bound by law not to interfere in the matters of men (probably a part of Obama’s health care plan), but Zeus (Luke Evans/John Hurt) has been secretly preparing a human peasant, Theseus (Henry Cavill), to lead the Greeks to triumph over Hyperion. When Hyperion’s men slay Theseus’ mother, and Theseus encounters a virgin vision-seer (Freida Pinto, who doesn’t remain a virgin very long – oops, spoiler alert!) who sees his role in the upcoming battle, Theseus embarks on a bloody quest to avenge his mother’s death and make the world safe for Democrats. OK, maybe that’s stretching it.
If you go into “Immortals” expecting any kind of high-concept art, you’ll be disappointed. It is not “Being There” or “2001: A Space Odyssey.” Heck, it’s not even “Star Wars.”
Or maybe it is. What separates “Immortals” from movies like, say, “Transformers,” is that it does have a plot, albeit a predictable plot sans any pleasant surprises along the way. Director Tarsem has constructed a visual machine that performs its work with the ritual synchronicity of an assembly line at a Ford plant.
It also has lots and lots of flesh – pretty boys with perfectly sculpted abs and luscious women whose attributes, be they God-given or enhanced by prosthetics, suggest that life in the B.C. days had definite virtues.
But it’s the fight scenes in “Immortals” that make the movie worth seeing. If you thought Jet Lee, the Wachowski brothers and Quentin Tarrantino had mined that vein for all it’s worth, think again. “Immortals” carries the movie fight scene to an unprecedented and bloody apex, giving the viewer a slow-mo entrée to a feast of exploding heads, cartwheeling body parts and severed torsos, all of it presented in breathtaking operatic melodrama.
I recommend seeing it in 2D. The 3D version contributes practically nothing to the viewing experience.
“Immortals” is not for the squeamish. It’s not for the thoughtful moviegoer.
But if you’re looking for nearly two hours of escapist fun – and you’re not warping your children’s minds – you’ll enjoy “Immortals.”
Out of 10 stars I give it seven.

Mladen’s take
The film “Immortals” starts with a vision by a soon-to-be defrocked virgin oracle and ends with her glimpse of the future coming true. Between, the movie is filled with slick scenes of slaughter that only an R rating permits.
Immortals is loosely based on Greek mythology.
Gods, led by father Zeus and fearful of another internecine war with Titans, hope that a mortal becomes their savior. Theseus, portrayed by Henry Cavill, is nudged by fate and faith to fight against Hyperion, played by Mickey Rourke. Hyperion, a commander of vast legions, wants to free Titans to avenge cruelties that he and his family endured because Gods refused to intervene on their behalf. But, before Hyperion can achieve his desire, he has to fight Hellenes, and Theseus, defending the mountain where Titans are imprisoned.
As the heroes – Theseus and Gods – and antiheroes – Hyperion and Titans – edge closer to battle, Immortals tries to teach us lessons.
Theseus and his mother are peasants and abused by prominent members of the cliffside village where they live, so there’s a subtheme of class warfare.
Theseus, an unbeliever at the beginning of the movie, transforms into a man of faith. Hyperion, once a believer in Gods, scorns them. Guess which one survives the epic hand-to-hand combat at Immortal’s end? So, we are taught that those who bow to the will of Gods prevail and those who fail to genuflect, die. What crap.
Morals aren’t the strength of Immortals, but, I suppose, something had to be devised to bundle the movie’s virtue: gorgeous, stylized carnage.
Theseus sweeps through squads of Hyperion’s men with ballet-like precision, puncturing abdomens and heads with spears, slicing necks with swords, and, once, blasting them with electromagnetic arrows of the Epirus bow.
Though the peasant warrior’s magic with all objects sharp and pointy was impressive, nothing compared to the vivid gore that enveloped the screen when Gods or Titans warred. I’ll stop here to keep from spoiling the scenes, but wait until you see god Aries dispatch a half-dozen of Hyperion’s men in slow motion about halfway through the movie. The battle between Gods, who dress like sissies, and Titans, who look like corpuscular ash, is absolutely luscious.
Del and I saw Immortals in 3-D, though it isn’t necessary to enjoy the movie. The cinematography is bright enough, I suspect, to make Immortals very watchable in just plain 2-D, as long as the theater packs a good sound system.
Mladen Rudman is a former journalist and technical editor. Del Stone Jr. is a former journalist and author.